adventures as a rogue multimedia developer

(Source: spells-of-life, via cvltfvck)

urbanexplorer-deutschland:

Old metal-deformation-factory in Germany (Leipzig, district Plagwitz).

(via abandoned-but-loved)

visualpunker:

Futuristic User Interface 02:

Retro-Futuristic Analog Devices

visualpunker:

Futuristic User Interface 01:

Cyberpunk UI and Huds from Anime movies

(via disorder)

rpowelll:

I just wanted to share this poster for Hiversaries, an upcoming iOS game, and say how excited I am for this thing to come out. The artwork looks gorgeous and it looks to embraces cryptic iconography and puzzle design like few other games in recent memory.
(via TIGSource)

rpowelll:

I just wanted to share this poster for Hiversaries, an upcoming iOS game, and say how excited I am for this thing to come out. The artwork looks gorgeous and it looks to embraces cryptic iconography and puzzle design like few other games in recent memory.

(via TIGSource)

(via indiestatik)

(via nitlott)

(via disorder)

brain-food:

Cramped Apartments in Hong Kong

In the middle of last year, The Economist released rankings for the world’s most livable cities, and Hong Kong was found at the top. What many peopledon’t know, however, is that there is a percentage of Hong Kong residents living in rather horrid conditions.

In an attempt to draw attention to the issue, human rights organizationSociety for Community Organizationrecently commissioned a series of photographs showing what a number of unacceptable living spaces look like when viewed from directly overhead. (Here’sa larger versionof the photo above.)

According to the SoCO, over 100,000 people live in tiny “cubicle apartments” in the city. These are 40-square-foot living spaces created by dividing already-small apartments into multiple units.

Residents go about their lives in these confined spaces, sleeping on one corner, eating in another, storing their belongings in a third, and perhaps watching a TV that’s found in a fourth.

SoCO’s wide-angle photographs capture how cramped these spaces really are by showing everything within them in a single frame. The images were likely captured by simply fixing a camera with a wide-angle lens to the ceiling, and then triggering a shot remotely (the photographer cannot be seen in the image).

In each photo is a QR code that directs viewers to a petition to the Hong Kong government. (via PetaPixel)

(via theladyangus)

tinycartridge:

Limited edition Shin Megami Tensei IV 3DS XL
Number of limited edition 3DSes for third-party Japanese games that have also released in North America: 0.
Number of limited edition 3DS XLs that have released in North America: 0.
:0(
PREORDER Devil Summoner: Soul Hackers, other upcoming games

Can any of my friends on Japan help me get one? ^_^

tinycartridge:

Limited edition Shin Megami Tensei IV 3DS XL

Number of limited edition 3DSes for third-party Japanese games that have also released in North America: 0.

Number of limited edition 3DS XLs that have released in North America: 0.

:0(

PREORDER Devil Summoner: Soul Hackers, other upcoming games

Can any of my friends on Japan help me get one? ^_^

Pixel Art Tutorial

makegames:


Note:
This tutorial was created in 2007 for my personal website. Some small tweaks have been made since then, but nothing too significant.

In this 10-step tutorial, I’ll teach you how to create a “sprite”, which is a stand-alone two-dimensional character or object. The term comes from video games, of course.

Creating pixel art is a skill I picked up because I needed graphics for my games. After a lot of practice, I became kinda handy with it, and started to see it more as actual art rather than just a tool. These days, pixel art is quite popular in game development and illustration.

This pixel tutorial was created many years ago to teach people the basic concepts behind pixel art, but I’ve streamlined it a lot since its first incarnation. There are other pixel tutorials around, but I find them to be overly-complicated and too wordy. Pixel art is not a science. You should never have to calculate a vector when doing pixel art.

Read More

oldtypenewtype:

A serious blast from the past. Here is a VHS and Beta Max ad for Konami’s Salamander (Life Force in the US) anime. Salamander/Life Force is a spin off of Gradius. This anime is a 3 part OVA was produced by Konami, Studio Pierrot and Pony Canyon. You can actually check this out on Youtube. All three of the OVA’s are in its entirety!
Gradius Anime -Salamander OVA- Episode 1 - YouTube
Gradius Anime -Salamander OVA- Episode 2 ( Basic Saga: Paula’s meditation ) - YouTube
Gradius Anime -Salamander OVA- Episode 3 ( Advanced Saga Gofer’s Ambitions ) - YouTube

oldtypenewtype:

A serious blast from the past. Here is a VHS and Beta Max ad for Konami’s Salamander (Life Force in the US) anime. Salamander/Life Force is a spin off of Gradius. This anime is a 3 part OVA was produced by Konami, Studio Pierrot and Pony Canyon. You can actually check this out on Youtube. All three of the OVA’s are in its entirety!

Gradius Anime -Salamander OVA- Episode 1 - YouTube

Gradius Anime -Salamander OVA- Episode 2 ( Basic Saga: Paula’s meditation ) - YouTube

Gradius Anime -Salamander OVA- Episode 3 ( Advanced Saga Gofer’s Ambitions ) - YouTube

(via vgjunk)

zeoth:

this game is reason enough to own/emulate a zx spec’

zeoth:

this game is reason enough to own/emulate a zx spec’

(Source: elizabitchtaylor, via vgjunk)

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